The GUS Daily Digest Sunday, 21 May 1995 Volume 22 : Number 019 Today's Topics: Re: Full Throttle Re: The GUS Daily Digest V22 #17 InterWave: Yes, it is hardware compatible w/ GUS. FTP sites wanted Gravis BBS on the net Re: The GUS Daily Digest V22 #18 Good DOS MIDI Player ? Re: The GUS Daily Digest V22 #18 System Shock Setup Re: The GUS Daily Digest V22 #16 MEGAEMv3.03B and Magic Carpet Betrayal at Krondor Re: The GUS Daily Digest V22 #17 GUS w/ clicking noises Full Throttle Re: The GUS Daily Digest V22 #18 Re: The GUS Daily Digest V22 #18 Win 95 Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- From: "whoyou@freenet.edmonton.ab.ca" Date: Sat, 20 May 1995 01:57:30 -0600 (MDT) Subject: Re: Full Throttle On Fri, 19 May 1995, Emil Rakoczy wrote: > I just wanted to say that if FT don't support GUS native, then I've had it. > I'm gonna buy a Creative-mutant. It doesn't but if you have a GUS Max, MAXSBOS works like a dream! Adam "Whoyou" email: whoyou@freenet.edmonton.ab.ca ....from way up north in Canada. Where we all live in Igloos and wear parkas to bed....... ALL HAIL TO THE DRUM GOD VINNIE COLAIUTA!!! ------------------------------ From: Sam Date: Sat, 20 May 1995 09:40:38 +0100 (BST) Subject: Re: The GUS Daily Digest V22 #17 > Since my original GUS is obsolete ( read: not supported for whatever reason) It should work fine with all native supporting games. Just get an SB to go with it, so as to get full compatibility as well. Won't cost you much. > I want the GUS to be number one just as much as everyone else, but until >Gravis sorts its act out I fail to see this happening. I want a card that >plugs in and works (with everything), sure its fun to mess around with >DMA's etc. but only to a certain extent. I fail to see the point in >rubbishing the Soundblaster range when it can be relied on to work with >ALL software. Win95 plug and play will be supported by the AMD Interwave, as stated in their press release, which is supposed to come out September. > What does a Patch Change event on channel 10 (drums) mean anyway? Clearly With most cheap keyboards, etc, and probably drum machines, it selects a drum pattern, which can then be played using the start and stop events I expect. > Can I play a MIDI song in one sequencer, and record in another in the same > computer? For example while playing a song in Recording Session can I record > the same song in Power Chords Pro? I don't think so directly (well, you can just try it, can't you!), but look into MIDI loopback drivers and so on. These are around, and will I am fairly sure do what you want. (Some people use them so that "no-save" sequencer demos gain a save facility... naughty...) I don't have any site references though, so try asking on c.s.i.p.soundcard.music or comp.music or somewhere. > >The way original GUS doesn't work with protected mode MegaEm is not > >Gravis's fault. The original boards were not designed to emulate General > >MIDI. > > Who made the GUS like that, huh? Gravis did. So that actually makes it > they're fault! Am I right or what? > Of course I am. Gravis shoudn't make stuff that ain't supported by they're > own soundcards. If they do, then they should give us, the ones who trusted > them and bought the very first GUS, an free upgrade! The original boards never claimed to emulate general midi. (except in Windows). They only claimed Soundblaster compatibility. Anything else you get is just a free extra from Gravis. I mean, if you'd bought a "real" soundblaster, and then Creative released a General MIDI board like AWE32 tries to be, you wouldn't expect a free upgrade to it, would you? > Does Gravis provide an upgrade sollution? I mean I want to swap my > "OLD" Gus revision board for a MAX. Is there a special price offer? No, hardware companies almost never offer upgrades like this. (at least not ones that are cheaper than you pay by mail-order anyway). Sam ------------------------------ From: eaaa006@ea.oac.uci.edu (Satoshi Beppu) Date: Sat, 20 May 1995 02:32:44 -0700 Subject: InterWave: Yes, it is hardware compatible w/ GUS. >------------------------------ > >From: mark.leung@cyberstore.ca (Mark Leung) >Date: Thu, 18 May 1995 23:48:24 GMT >Subject: Interwave > > I heard something from Gravis... > -Gravis will release UltraSound Interwave in Septemper- >Using AMD's Interwave chip ofcourse.. > >Mark.Leung@Challenge.com [Interwave Info From AMD documentation] I do not know whether this question has been resolved here yet, but the question of [how] the Ultrasound would be emulated by a soundcard using the AMD Interwave chip seemed to distress a few people here, because some of the literature available seemed to imply that the GUS would be emulated in software. (the horror) Fortunately, I can confidently say that this will not be a pro- blem. The following is text quoted directly: Am78C201/202 Interwave^TM Interactive Audio and Wavetable Solution (page 17) GUS Compatibility Mode The synthesizer register set is a super-set of that found in the synthesizer used on the Advanced Gravis Ultra- Sound products. The original UltraSound synthesizer processed up to 14 voices at 44.1 kHz, after which, the frame rate was slowed down by 1.6us per added voice. Because the InterWave audio IC's synthesizer runs at 44.1 kHz even when all 32 voices are being used, a mode has been added that adjusts the frame timing to match that of the original UltraSound synthesizer. When backward compatible mode is enabled, a 44.1-kHz sample rate will only be maintained for up to 14 active voices. If a 15th voice is active,... [it'll act just like a GUS] So there you have it--the InterWave is HARDWARE COMPATIBLE with the Gravis UltraSound. And finally after having read the InterWave documentation here is how I would describe a soundcard using the InterWave chip: Imagine a GUS MAX, but... with support for 16Mbytes DRAM and 16Mbytes ROM, with an 'Integrated Effects Processor' (reverb, echo, etc.) [note: one can only use it on a maximum of 8 channels. ie. suppose you have a 10 channel .S3M piece. 8 channels could use the effects processor and the other two would be "normal"] [actually, I suppose a new module format will be made to reflect the capablities of the InterWave since no current formats have provisions for this effects processor] [obviously ;-)] with the ability to play 32 channels at 44.1 kHz There is mention of a Software Devoloper's Toolkit and a Hard- ware Developer's ToolKit, but no mention of what they'll cost. On the Hardware Developer's Toolkit part, AMD said they'll put Windows 4.x drivers (among other things) in the kit. [N] [N] ------------------------------ From: Ted Ching Date: Sat, 20 May 1995 03:03:46 -0700 (PDT) Subject: FTP sites wanted Does anyone know of any FTP sites where I can get good general midi files? I know only of one: unix.mpoli.fi, which is The StarPort's address. (Future Crew dist site as well) ------------------------------ From: paul@quansoft.demon.co.uk Date: Fri, 19 May 95 19:13:50 Subject: Gravis BBS on the net When I last called the Gravis BBS in Canada I read a load of blurb about how they were setting up their own internet node to hold a gravis FTP site and to make the BBS available via telnet. Scheduled date back in February was end of April-early May. Does anyone know if there has been any progress on this? Is there anyone out there with LOCAL access to the Gravis BBS who could call it and find out? I remember the Gravis guy who wrote the bulletins sounded really enthusiastic, so where are they? I'd call myself but my phone bill wouldn't like it. UK-Canada is a long way according to BT. Thanks /* 'Paul Bristow' paul@quansoft.demon.co.uk */ ------------------------------ From: Matt@machine.demon.co.uk (Matt Robinson) Date: Sat, 20 May 1995 13:35:39 GMT Subject: Re: The GUS Daily Digest V22 #18 > 2. Do protected games such as ROTT run in a Windows window or do you have > to exit to DOS? When I tried to run ROTT, I got to the loading "tables" > and then the system froze although I thought I could hear my hard drive > running very very slowly. Then, nothing else worked. My gamestar didn't > even work right. I can run The Lion King in a window (albeit jerkily, because it doubles the screen size to 640x400 - a good idea, but slow, and I'd like to see and option to switch it off!). I think the problem with other DOS4/GW games is that a lot use DMA, which is, I think, not allowed by Win'95 for system integrity reasons. If you don't use the GUS drivers, then they'll work in a window, or full screen with the GUS, it'll make noises too. RotT did the same to me too, as did LBA (relentless), but I can forgive it, because I can run it in DOS mode anyway. > 2a. A friend has gotten ROTT to run in a window with no problem. What > can I check? Well has he got a GUS(Max)? If he has a soundcard supported by Win'95 then it'll probably work. > 3. Since the word on GUS drivers seems to be "when Windows is released", > what are people doing in the mean time? Does megaem, SBOS, etc. work?-- MegaEm & Sbos won't work in a VM. You have to boot up and press F8 and choose 6 (command prompt). You can then run whatever you want. > From: Will Dormann > Date: Fri, 19 May 1995 12:41:26 -0400 > Subject: Re: The GUS Daily Digest V22 #14 > > >Get real! Sure every game works with the damned Sound Bastard but > > >who the heck wants one? And on top of it I'm sure that every other Could you PLEASE not quote empty space? It doesn't improve readability, and it looks bloody stupid. > It is amazing that people don't know of any other sound cards than the Sound Bastard. I > love my GUS! I don't see why the SB keeps living. It's old technology, and it sux. It lives because it's compatible with just about any program on this planet. > Long live the GUS! Yes, may it live long and prosper. > Subject: Windows NT drivers (I have a dream) > > Is this only a silly dream of mine? > Will I forever have to keep Windoze for Weakgroups on my blessed NT driven > machine just to use my GUS? Will Gravis see the light? Gravis only sell the cards. They give absolutely no promise to support it. Once they've sold it, then they have no OBLIGATION to you. Yes they produce drivers, but if people like you bitch at them (which is what this digest is increasingly doing), then they won't bother, they'll use their resources on something more satisfying. I'm not sore that gravis haven't made a Win '95 driver yet, win'95 isn't even out yet. I'm not even slightly annoyed that gravis took over 2 years to produce an Alpha OS/2 driver ('cos I don't use OS/2, I knew that it's less well supported). You buy a GUS, and you KNOW that it's new, it's not a standard and it's not fully compatible. You can't expect Gravis to grovel to you and say "Sorry our cards aren't supported enough, here have a free joystick". Oh and I'm not griping at you in particular, it's not personal, I just hate people threatening other GUS users that they'll "Sell their GUS, cos it aint supported". It's boring, and pointless. WE DON'T CARE if you don't like your GUS, you bought it, it's your problem. Selfish? Yes. I just don't see why after reading on the box that the card has software emulation only, that everyone goes mental when it won't work with their favourite games, of course it will, you want to pay extra to have a SBFM chip added? Of course you don't, Otherwise you would have bought an SB in the first place. Right, the caffeine's worked it's way out of my system now, I've finished. - -- +-----------------------------------------------+------------------------------+ |Too young to read the fury in his uncle's eyes | * RAD HOST (Lion King) | |Simba tells Scar all he has learned that day - | * Ask me anything Lion King | | how he, not Scar, will become the Lion King. | related. | | | * FDCMuck Chaka! | | Sly Scar exacts a promise from the cub, | * GUS user | | a pledge that Simba will never venture near | * X-phile | |the forbidden place where elephants go to die. | | +-The Art of the Lion King----------------------+---Matt@machine.demon.co.uk---+ ------------------------------ From: WINTER D <63142015@mmu.ac.uk> Date: Sat, 20 May 1995 14:51:17 GMT Subject: Good DOS MIDI Player ? Does anybody know where you can get a good midi player for dos, but one that lets you move backwards and forwards through the song? There doesn't seem to be many about. And one other point, I use a Sound FX SB clone along with my beloved gus, but this seems to crash Demos like panic and secon reality, also Scream traker 3 won't run. Does anybody know a solution other than binning the SB. I think the sound card detection code doesn't like two soundcards. Keep on gussing. Dominic Winter 63142015@mmu.ac.uk Manchester Metropolitan University England. ------------------------------ From: csjohn@knuth.mtsu.edu (John Wallace) Date: Sat, 20 May 1995 11:32:14 -0500 (CDT) Subject: Re: The GUS Daily Digest V22 #18 > > > 2. Do protected games such as ROTT run in a Windows window or do you have > > to exit to DOS? When I tried to run ROTT, I got to the loading "tables" > > and then the system froze although I thought I could hear my hard drive > > running very very slowly. Then, nothing else worked. My gamestar didn't > > even work right. > > I can run The Lion King in a window (albeit jerkily, because it doubles the > screen size to 640x400 - a good idea, but slow, and I'd like to see and option > to switch it off!). I think the problem with other DOS4/GW games is that a lot > use DMA, which is, I think, not allowed by Win'95 for system integrity reasons. [soapbox mode on] Heh. OS/2 Warp can handle DOS4/GW games & system integrity is not compromised at all, nor is multitasking nor is multithreading either. Why just the other day I was playing Descent while downloading a file at 14,400 and the comm program didn't miss a byte and Descent was real smooth - on a 486/66. [soapbox mode off] - -- (John Wallace || csjohn@knuth.mtsu.edu) && Team OS/2 ------------------------------ From: emad@VNET.IBM.COM Date: Sat, 20 May 1995 12:43:51 -0400 (EDT) Subject: System Shock Setup Has anyone out there got System Shock working under GUS? Here is my story: i) initially I tried SBOS and chose Sound Blaster Support for both Digital and Musical -> garbage sound and lockups up the game ii) got hold of AIL drivers (3.0), and chose Sound Blaster Pro support for the digital track and General MIDI for the musical track. ==> worked excellent ... for level one, once I got on the research level the game locks up within 5 minutes (the AIL 3.0 drivers can't handle the soundtrack on the Research level???) iii) found out that there is a a Gravis directory on the CD which is not installed with the game (I knew the shockgus.bat they installed had to have a purpose! :) I copied the umid.* files over different combinations of the existing *.dig and *.mdi files in the sound directory and ran ultramid -ncit.ini -q ==> this brings up the game, but as soon as something from the digital track is played, the game locks up and I get to hear every patch loaded play on my speakers (nice entertainment, but I'd rather play the game ...) iv) I downloaded Megaem 3.03 and tried to emulate Sound Blaster using it, but loading it causes my machine to re-boot each time I bring up System Shock :( Any ideas? My friend finished the game - He has a Sound Blaster :( :( BTW: My configuration is: 486DX2-80 with 16MBytes RAM Regular GUS card with 256KBytes (2 years old) Thanks; Emad - -- - ---------------------------------------------------------- Emad ElHamahmy AIX Compiler Development Internet: emad@vnet.ibm.com - ---------------------------------------------------------- ------------------------------ From: Yossi Oren Date: Sat, 20 May 95 20:21:01 +0300 Subject: Re: The GUS Daily Digest V22 #16 If your GUS clicks with every note on, there MIGHT be problems with your patch memory. Try running the diagnostics and testing it. You should also try turning creating a new MIDI mapper scheme with channels 1-10 enabled and checking if that solves your problem (you might be playing a WDS file). Ultrinit is placed as the first line in AUTOEXEC in order to shut down whatever notes that were left playing when the PC crashed. Most other cards shut down on reset, but the GF1 doesn't give a damn about the CPU, as we all know (note that the envelopes and looping stay perfect too!). To shut down the sqeaks and squawks, try typing ULTRINIT -Z. This switch zeros out all GUSRAM, and is used on Star Control II as well. Gravis are on AOL as AdvGravis and GravisTech. Yossi. lioren1@weizmann.weizmann.ac.il / The people are with the Golan Heights. Currently serving somewhere in / Politically correct my ass. the Israeli Defense Forces. / Gravis Ultrasound - you'd better buy one - --------( "ObKibo" )--------- or I'll hit you (like my slogan?). ------------------------------ From: Mr Jeremy J Parker Date: Sat, 20 May 95 18:30:49 BST Subject: MEGAEMv3.03B and Magic Carpet Hurray I thought! At last I could get music (General Midi) from Magic Carpet using the new MEGAEM v3.03B which could work with protected mode games. BUT!!.. I still can't get soundblaster sounds to work. It just hangs. Can anyone please help me out? I've tried various combinations of IRQ and other settings. Cheers, Jez ------------------------------ From: Ryan Andrew Schutt Date: Sat, 20 May 95 13:42:36 EDT Subject: Betrayal at Krondor I know this is an old game, but does anyone know how to get the digital fx to work with megaem? I get decent music with megaem, but no sound fx. With maxsbos, I got sound fx, but the music isn't as good. Anyway to get both working? Oh yeah, where can I get the newest version of megaem and maxsbos? I have megeam 2.03, and maxsbos 0.21 (with 1 meg gusmax) Thanks ------------------------------ From: Yossi Oren Date: Sat, 20 May 95 20:45:54 +0300 Subject: Re: The GUS Daily Digest V22 #17 The guy who's getting a Sound Blaster because of no OS/2 support - I don't see why this should bother the GUSDD, but farewell. Hope you enjoy FM. The channel 10 program change changes the drum bank, you were right. The GS standard specifies a few standard sets - room, power, brush and reverse are the ones I remember. The GUS doesn't support these sets out of the box, but you can write support yourself with a few patches. There were even patch sets that do that uploaded recently. Emil, you with the long .sig - when the GUS was released 5 years ago (nearly) the Sound Blaster was fichting for support and a sound card from Canada still meant Ad Lib. Internal General MIDI at an affordable price was fiction, and so Gravis didn't try and support it. You should thank them for adding that feature to the newer cards, not slam them. Oh, and cut your .sig down. Labels on GUS disks are supposed to be something specific, but if you don't label the disks at ALL you get the same result. Oh, and Vince - I'm reposting your .sig to alt.fan.warlord for them to eat if you don't make it shorter (say 4 lines or so). Yossi. lioren1@weizmann.weizmann.ac.il / The people are with the Golan Heights. Currently serving somewhere in / Politically correct my ass. the Israeli Defense Forces. / Gravis Ultrasound - you'd better buy one - --------( "ObKibo" )--------- or I'll hit you (like my slogan?). ------------------------------ From: Blade Date: Sat, 20 May 1995 13:51:27 -0500 (CDT) Subject: GUS w/ clicking noises Hi all, I've been having some problems w/ GUS making clicking noises constantly in some of the games. I get these problems when I play WCIII and Hard Ball 4. Both seems to use SVGA, and both uses ultramid for GUS support. In WCIII, when I switch back to VGA mode, the clicking stops, but whenever I'm in SVGA mode, I get clicks in every few seconds. What's strange is that I belive the combination of ultramid and SVGA mode is causing that. Because I play tetris pro (which is SVGA graphics w/ gus support natively) the gus sounded great w/ no noises what so ever. I have a regular GUS rev3.7, and a cirrus logic 5426vlb video card. Any ideas? Thanks! -=Dave=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \ email: jiang@ux5.cso.uiuc.edu phone: (513) 435-6227 \ \ jiang@coewl.cen.uiuc.edu (217) 332-4187 \ \ WWW: http://www.cen.uiuc.edu/~jiang \ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Build a system that even a fool can use and only a fool will use it. ------------------------------ From: Malhavok@aol.com Date: Sat, 20 May 1995 14:52:24 -0400 Subject: Full Throttle >I just wanted to say that if FT don't support GUS native, then I've >had it. I'm gonna buy a Creative-mutant. Full Throttle has Native Gus support and sounds wonderful. (I see LucasArts is wising up. Maybe Origin and SSI will follow). ------------------------------ From: Sam Date: Sat, 20 May 1995 22:03:07 +0100 (BST) Subject: Re: The GUS Daily Digest V22 #18 > I have heard that there are new drivers (4.11). Could someone upload > the software to src.doc.ic.ac.uk (gopher), because I don't have FTP > access. src.doc.ic.ac.uk mirrors the ultrasound FTP sites, so it will turn up in a few days. > Subject: Ultrasound Interwave specs > > If anyone has the specs on this card, would you be so kind as to mail them > to me? I didn't see any in the FAQ... Maybe someone could repost; I've forgotten them. I'm sure many people have as well. (16 meg RAM/ROM, 44kHz 32 voices, socket for DSP I know). I also know that from the tech. sheet that I couldn't figure out whether it had low-pass filters on each voice or not. (I *want* resonant filters, but any sort would be nice ;> ) so if anyone has any info on this, please tell... > Subject: Windows NT drivers (I have a dream) > > If anyone knows anybody (or has even heard a whisper of, some GUS MAX I heard someone was planning to write them. I don't know if he has started, or given up, or what, though. This is from a post on c.s.i.p.soundcard.tech about a month back, I think. > Subject: No MIDI in Windows with GUS. Please Help! Re-install Windows. Chances are that'll fix it, if re-installing GUS drivers didn't. That's what we had to do when we accidentally deleted some DLL or other. (actually, we moved it from win to win\system, but we didn't know which one was causing the problem out of about 50, so we just had to reinstall). Sam ------------------------------ From: s106275@cs.tut.fi (Anssi Saari) Date: Sun, 21 May 1995 01:29:22 -0400 Subject: Re: The GUS Daily Digest V22 #18 :>From: Sam :>Date: Fri, 19 May 1995 15:06:50 +0100 (BST) :>Subject: SB+GUS, why you should; music notation, how you could. (If you felt , the urge to fill paper with dots and squiggles :> ) :> :>> Get real! Sure every game works with the damned Sound Bastard but :>> who the heck wants one? And on top of it I'm sure that every other :>> GUSer on this digest doesn't want to here an advertisment for the SB! :> :>It makes it easier to run games. Correction. It makes it possible to get sound in certain games. Magic Carpet comes to mind. Maxsbos works maybe one time in ten for me, other times I get no fx. :>Don't knock it. Since in all probability :>you can get one second-hand, it's a great way to make sure everything :>It also doesn't add to creative labs profits, if you :>are concerned about this :) There are also cheaper and better clones available, in case one wishes to have a CL free computer. :>From: hastings@gasp.dseg.ti.com :>Date: Fri, 19 May 95 10:06:12 CDT :>Subject: Joystick problems with ACE :> :>Help!!! :> :>I bought an ACE to go with my SB16. Now my Flightstick pro buttons :>no longer work (any of them). If I disable the joystick port on the :>SB16 card, microsoft's MSD still detects a game port. If I remove :>the ACE card, the problem disappears. Obviously the ACE has no game :>port. I understand that the ACE actually does have a game port but you can't plug a joystick to it because there's no connector to plug to... The port needs to be disabled by ultrinit -dj. Anssi ------------------------------ From: gould@cs.bris.ac.uk Date: Sun, 21 May 1995 02:40:07 +0100 (BST) Subject: Win 95 Re: SB > It makes it easier to run games. Don't knock it. Since in all probability > you can get one second-hand, it's a great way to make sure everything > runs in some way. It also doesn't add to creative labs profits, if you > are concerned about this :) In my opinion, the ultimate sound card > solution at the moment is SB something + ACE. 100% compatibility as well > as ultrasound quality. Methinks you should get a SB AWE32, if you're that bothered. > In the future (maybe) Win95 will make DOS a thing of the past, and since > it includes native wavetable soundcard drivers (the facilities for; > Gravis still have to write them) sound card incompatibilities will also > be a thing of the past. Haha, do you really believe this? a) Windows '95 is garbage. The only good thing is the GUI. Cairo will supercede it in less than 2 years. I just had MS Word 6.0a crash on me 4 times, the last time wiping out most of my dissertation (Thanks Bill). Microsoft expects us to believe that, just for once, they'll produce a good product. MS just can't write decent software... b) Most games writers can't write decent sound support (like you needed telling). Nobody is going to downgrade their sound in a hurry to work with Windows '95. c) The PC market is going to be splintered over DOS, Windows 3.11, Windows '95, Windows NT and OS/2 for the next two years at least. If you think this is going to make things any simpler then... Dave. ------------------------------ End of The GUS Daily Digest V22 #19 *********************************** To post to tomorrow's digest: To (un)subscribe or get help: To contact a human (last resort): FTP Sites Archive Directories --------- ------------------- Main N.American Site: ftp.orst.edu pub/packages/gravis wuarchive.wustl.edu systems/ibmpc/ultrasound Main Asian Site: nctuccca.edu.tw PC/ultrasound Main European Site: src.doc.ic.ac.uk packages/ultrasound Main Australian Site: ftp.mpx.com.au /ultrasound/general /ultrasound/submit South African Site: ftp.sun.ac.za /pub/packages/ultrasound Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound Mirrors: garbo.uwasa.fi mirror/ultrasound ftp.st.nepean.uws.edu.au pc/ultrasound ftp.luth.se pub/msdos/ultrasound Gopher Sites Menu directory ------------ -------------- Main Site: src.doc.ic.ac.uk packages/ultrasound WWW Pages --------- Main Site: http://www.xmission.com/~grue/gus.html Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ http://ftp.mpx.com.au/archive/ultrasound/submit/ http://ftp.mpx.com.au/gravis.html Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ GUS Digest Archives: http://gpu.srv.ualberta.ca/~itam/digest.html http://www.student.adelaide.edu.au/~godfathr/gus/gus.html MailServer For Archive Access: Email to Hints: - Get the FAQ from the FTP sites or the request server. - Mail to for info about other GUS related mailing lists (programmers, musicians, etc.).